The Miracle Child - Scenario by Steve H
In a secure compound The Umbrella Scientific Organisation have been experimenting with a cure for the zombie plague, but have so far been unsuccessful. However a few months back a child wandered out of the dead zone totally unharmed. Furthermore the zombies near the entrance to the base simply ignored her as she walked amongst them. The doctors carried out numerous tests, but pulse, blood and other assorted medical tests came back normal. She seemed normal, quiet, in fact she would not speak, docile, submissive even…she even ate normal canteen food. She certainly wasn’t infected. When placed in a test room with ‘captured’ zombies they simply ignored her (as if she was one of them). Why was she immune? One scientist (who was going a bit stir-crazy) believed it was psychological and thought that the girl could control zombies with her mind, his fellow white coats thought he was an idiot. Deciding he was correct, he smuggled the girl away on ‘field trip’ to the local infected town, leaving a note that he was off to prove his point………
A team of mercenaries and a few armed scientists have been sent to find the young girl, she must be returned at all costs. The SWAT/Security van can only get so far through the streets and so the team has to proceed on foot. Get into the town, find the girl and get her out. At least one member of the team has to survive to get her back to the compound.
An unusually successful mission for the survivors. I obviously was not tough enough on them!
Rules used were Dead Walk Again. Join the Yahoo Group and get the rules for free at
http://games.groups.yahoo.com/group/deadwalkagain/
Buildings are from Ainsty, Plasticville and various in card stock.
Zombies are from the excellent Dead Will Walk range by Cold War, survivors are mostly from Foundry