Wednesday, 25 September 2013

Doctor Who AAR - The Invasion

This is one of the Invasion scenarios for Doctor Who the Miniatures Game. This was played by Richard and Jason with me umpiring.

The streets of London. Eerily quiet as the Doctor, Polly and a UNIT squad leave the docks. The Cerebron Menetor is in the wrecked landrover top left. The manhole covers where the Cybermen may enter the game are represented by 6 counters in the streets.

The Doctor's team start to make their way into the streets.

To be faced immediately by their first Cyberman.

Unit troopers make short work of the Cyberman with a very well aimed grenade.

The UNIT grenadiers are kept bust neutralising the manholes as the rest of the Doctors team make there way to the objective.

The Doctor pauses to stun a Cyberman with his sonic screwdriver.

UNIT covers the alleyways that threaten the escape route.
Private Perkins dashes forward and seizes the Cerebron machine.

Cybermen lie in wait.

And try to head off the UNIT force.

With UNIT troopers holding off the Cybermen, Polly and the Doctor make a dash for the docks.
The Doctor successfully made his way off the table aided by the Cerebron Menetor machine which had a devastating effect on the last few Cybermen who got too close to its emotion transmissions. A very well handled game by Jason the UNIT player. Good use of grenades down manhole covers and a couple of timely Sonic Screwdriver interventions certainly helped. The players reversed roles in a second game which proved much closer. Richard as UNIT ad the Doctor blew most of his luck points in the first couple of turns. Boiled down to who won the initiative and the Doctor was the only survivor, just making it off table with the machine which he rather ungallantly made Polly carry for most of the game.


  1. Smashing eye candy sir, thanks for sharing!

  2. Lovely looking table and good game there Matt. Your games still inspire my own DWMG plans!